February: More complex weather/daylight system: CONTROL WEATHER, CHAIN
LIGHTNING, WALL OF WINDS, and EVAPORATE spells added
March: TITHE clan command added.
April: New positions added, new REDEEM options added.
June: Updates installed to Nazca, India, Aztecs, French/Indian War
Elementals updated.
July: Updates installed to Alaska, Tudor England, Paris Opera.
August: Moods with Actions
September: Update installed to Hospitaller Malta. Q&A Channel added.
Combat moods can be configured separately.
November: SKIN skill added.
##2003
February: Skill Combine Containers added.
March: Non-Mech or mobile-drawn vehicles reintroduced
April: New Skills: BLINDSIDE, RETREAT, SUCKERPUNCH, TOPPLE, WRESTLING.
INSPIRE Liman only. DIP replaced by TAINT.
May: New Skills: COURAGE, VALOR, IRONWILL. Low spirit penalty
added. PKE turned back alongside PKOK. CLANTIMER command for
pk clans.
September: HITROLL and DAMROLL now gradual stats. SKIM command added.
##2004
February: Spell/skill affects persistent over renting. Move/fight lag
fixed. DISGUISE skill added. DRESS WOUND skill functional.
INJECT skill, medical tools, and drugs added. DTs eat
strings and owned items and cost experience for destroying
someone else's item. Kleinstadt update/expansion installed.
April: New material types for objects added.
July: New skills: INNATE DEFENSE, BLINDFIGHTING AND WEAPON MASTERY.
Level bonus for AC removed. Configurable and sharable
prompts and group reports. New command: SHOWGROUP.
August: New Klein-only skill: BATTLE TRAINING. New resistance and
susceptibility system. New fastcommands config. GROUP ALL
functionality added. Configurable chant messages.
September: Ticks now fixed length. Affects no longer expire on tick
boundaries. Mobs heal throughout the tick like players do.
New group command: MAKELEADER.
October: Dante's Inferno installed.
November: Ancient Carthage installed.
##2005
February: LegendMUD Discussion Forum opened. Clan mailing lists added.
Update for Kleinstadt and Ancient Tyre. New skill SET TRAP.
New spell MANA CHARGE. Ability to reload areas without reboot
added.
April: New config option GROUPPC.
May: New overrent model.
June: Boards and notes code rewritten. MALAISE spell added. ENTANGLE
command added to HERBLORE skill. Level req changes for First
Aid, Basic/Advanced/Expert weapon skills. Begging changed to
a command. QUEST JOURNALS added.
July: New regeneration spells REVIVIFICATION, REJUVENATION,
REGENERATION, PERSPICUITY, LUCIDITY, REFRESHMENT,
STONE OF RENEWAL, STONE OF RECUPERATION. New
command FIGHTMODE. New command REMOVEAFFECT.
New command ASSIST. Status shows spell duration.
September: Tartarus installed.
October: New spell FAMILIAR. Shadowlands Expansion added.
November: New PK damage reduction code implemented.
##2006
February: Dartmoor installed. ERA EXPERIENCE implemented. ALIASES
implemented. Group code rewrite. HIGHLIGHTING implemented.
San Francisco updated to HOMETOWN status. New skills PISTOLWHIP
and TWOGUN added.
March: Silk Road installed. New spell SPECTRAL GUARDIAN. Emotes
code added to the MUSE channel.
June: ANSI color code expansion added. MXP integrated.
September: Duel system installed.
##2007
February: Acounts system added. Automated Auction system reinstalled.
RESURRECT spell added. DTs changed to no longer eat eq.
Corpse timer changes. New website design unveiled.
Medieval Japan installed. New title screen introduced.
March: New spells BRAINPOWER, EPIPHANY, QUICKEYE, AURA of NIMBLENESS,
AURA of HEALTH.
June: Revolutionary Russia installed.
September: Industrial Egypt installed.
##2008
February: New spell FORTIFICATION. New familiars added. Citizenship
quests added. Newbie section of website installed. Ancient
Rome installed. Multiple PKE characters began. Changes to
weapon quality. Legend Heroes started.
August: XP calculations re-worked, New Fight Skills: RIPOSTE, HEROIC
RESCUE, RALLY, FEINT, CHARGE and BASTION. Updated Fight Skills:
BASH, ELBOW, TOPPLE, SUCKERPUNCH and BLINDSIDE.
November: Herb and potion rent reduced.
Protection from Evil properly implemented.
Bloodroot, Rosemary, Santolina, Lavender, Thuja, and Ginseng added with brew effects.
POWDER and MAKE OIL skills added. AUGMENT and SCAN updated.
Align restrictions removed from FLAVOR, FOUL, and PURIFY.
All herbs that poultice now create a cure light poultice. Previous effects have been moved to MAKE OIL.
December: DUAL WIELD and ARCANE MASTERY skills added.
SPELL DAMROLL, SPELL CRITICAL, and MANA REDUCTION player stats added.
METEOR and RAZE DEAD spells added.
##2018
January: HEROIC GEAR added.
February: Industrial King Solomon's Mines installed.
BATTLE TRAINING now available to all hometowns.
MELEE MITIGATION player stat added.
April: Industrial Abilene, Kansas installed.
Industrial WWII North Africa updated.
July: Updated BALANCE and TWO HANDED weapons. MITIGATION CAP introduced.
CURE CRITICAL changed. Weapon WEIGHT functionality replaced with SPEED FACTOR.
WEIGHT now only decides how heavy an item is, not how fast it attacks or its MAX DAMAGE.
Weapon damage types are no longer necessarily bound to weapon proficiency.
Example: A BLADED weapon can now use DEXTERITY as its weapon proficiency stat.
August: Added TRIAGE skill. SNEAK, HIDE, MAKE STAFF, and INNATE DEFENSE updated.
Added QUERY FULL command.
WEIGHT can now be in 100ths of Kg rather than 1Kg increments.
Example: Bandages are now 0.02kg. Bandage rolls are 0.75kg.
September: Added the following ROGUE SKILLS:
ASSAIL, DEADLY PRECISION, EVASION, FLASHING BLADES,
MARK TARGET, PRECISION STRIKE, and VANISH.
October: Added GROUP XP routes to HERODOTUS.
December: Added COMMUNITY XP routes to HERODOTUS.
2019
January: Industrial Abilene expansion installed.
February: DEATH penalty changed for characters under level 50.
FACTIONS and XP TRANSFER command added.
Medieval Japan expansion installed.
Ancient Svartalfheim expansion installed.
Ancient Seven Heavens installed.
March: Protection from fire no longer needs to be cast twice.
April: East Side of Medieval Pirates' Den updated.
MEDITATE stat requirement reduced.
May: New QUEUE command added.
RESURRECTION can now be cast on a corpse if the corpse's player holds a death shroud.
SOULBOUND items added. Death shroud is one of these.
Player-Unique items added. Only carry one at a time.
ANATOMY, BACKSTAB, and VIVIFICATION updated.
You can now shoot underwater.
Spell failure chance updated.
June: New ways to address objects by keywords.
FIST FIGHTING, FIRST AID, FIELD SURGERY, and NIGHTVISION updated.
SKILL TIMERS and GROUP CHANT added.
ENQUEUE, PAUSE, and JOURNAL commands added.
Ancient Arabian Dreams (Irem) installed.
July: "Perma Booth" installed in the OOC cellar.
REMORTING system added. REGENERATION system revised.
PETITION and VISITED commands added.
Wu Chen's area updated. Ancient India expansion, Naraka, installed.
Stats can go negative. All skills have a min requirement in every stat of at least 1.
August: CROSSPLAY changes.
Characters on accounts are friends. Can use housing, shops, take items, etc..
ACCOUNT BANK feature added.
SHIELD slot updated.
September: Medieval Flanders area installed.
2020
February: Medieval Camelot area installed.
Ancient Egypt expanded by a couple of rooms.
HP/MA/MV are all calculated the same way for every character. This means you can figure out your max hp based on your stats.