Updates

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Contents by Year

##2002

  • January: CATALOG command added for housing.
  • February: More complex weather/daylight system: CONTROL WEATHER, CHAIN
    LIGHTNING, WALL OF WINDS, and EVAPORATE spells added
  • March: TITHE clan command added.
  • April: New positions added, new REDEEM options added.
  • June: Updates installed to Nazca, India, Aztecs, French/Indian War
    Elementals updated.
  • July: Updates installed to Alaska, Tudor England, Paris Opera.
  • August: Moods with Actions
  • September: Update installed to Hospitaller Malta. Q&A Channel added.
    Combat moods can be configured separately.
  • November: SKIN skill added.

##2003

  • February: Skill Combine Containers added.
  • March: Non-Mech or mobile-drawn vehicles reintroduced
  • April: New Skills: BLINDSIDE, RETREAT, SUCKERPUNCH, TOPPLE, WRESTLING.
    INSPIRE Liman only. DIP replaced by TAINT.
  • May: New Skills: COURAGE, VALOR, IRONWILL. Low spirit penalty
    added. PKE turned back alongside PKOK. CLANTIMER command for
    pk clans.
  • September: HITROLL and DAMROLL now gradual stats. SKIM command added.

##2004

  • February: Spell/skill affects persistent over renting. Move/fight lag
    fixed. DISGUISE skill added. DRESS WOUND skill functional.
    INJECT skill, medical tools, and drugs added. DTs eat
    strings and owned items and cost experience for destroying
    someone else's item. Kleinstadt update/expansion installed.
  • April: New material types for objects added.
  • July: New skills: INNATE DEFENSE, BLINDFIGHTING AND WEAPON MASTERY.
    Level bonus for AC removed. Configurable and sharable
    prompts and group reports. New command: SHOWGROUP.
  • August: New Klein-only skill: BATTLE TRAINING. New resistance and
    susceptibility system. New fastcommands config. GROUP ALL
    functionality added. Configurable chant messages.
  • September: Ticks now fixed length. Affects no longer expire on tick
    boundaries. Mobs heal throughout the tick like players do.
    New group command: MAKELEADER.
  • October: Dante's Inferno installed.
  • November: Ancient Carthage installed.

##2005

  • February: LegendMUD Discussion Forum opened. Clan mailing lists added.
    Update for Kleinstadt and Ancient Tyre. New skill SET TRAP.
    New spell MANA CHARGE. Ability to reload areas without reboot
    added.
  • April: New config option GROUPPC.
  • May: New overrent model.
  • June: Boards and notes code rewritten. MALAISE spell added. ENTANGLE
    command added to HERBLORE skill. Level req changes for First
    Aid, Basic/Advanced/Expert weapon skills. Begging changed to
    a command. QUEST JOURNALS added.
  • July: New regeneration spells REVIVIFICATION, REJUVENATION,
    REGENERATION, PERSPICUITY, LUCIDITY, REFRESHMENT,
    STONE OF RENEWAL, STONE OF RECUPERATION. New
    command FIGHTMODE. New command REMOVEAFFECT.
    New command ASSIST. Status shows spell duration.
  • September: Tartarus installed.
  • October: New spell FAMILIAR. Shadowlands Expansion added.
  • November: New PK damage reduction code implemented.

##2006

  • February: Dartmoor installed. ERA EXPERIENCE implemented. ALIASES
    implemented. Group code rewrite. HIGHLIGHTING implemented.
    San Francisco updated to HOMETOWN status. New skills PISTOLWHIP
    and TWOGUN added.
  • March: Silk Road installed. New spell SPECTRAL GUARDIAN. Emotes
    code added to the MUSE channel.
  • June: ANSI color code expansion added. MXP integrated.
  • September: Duel system installed.

##2007

  • February: Acounts system added. Automated Auction system reinstalled.
    RESURRECT spell added. DTs changed to no longer eat eq.
    Corpse timer changes. New website design unveiled.
    Medieval Japan installed. New title screen introduced.
  • March: New spells BRAINPOWER, EPIPHANY, QUICKEYE, AURA of NIMBLENESS,
    AURA of HEALTH.
  • June: Revolutionary Russia installed.
  • September: Industrial Egypt installed.

##2008

  • February: New spell FORTIFICATION. New familiars added. Citizenship
    quests added. Newbie section of website installed. Ancient
    Rome installed. Multiple PKE characters began. Changes to
    weapon quality. Legend Heroes started.
  • July: Group duels added. PKE changes added.
  • August: Clan timer added.
  • November: Fist fighting enabled. Svartalfheim installed.

##2009

  • February: Disarm Trap and set Trap merged into Trapping. Tan and Skin
    skills merged into Tannery.
  • March: Mapping commands added. Cartopgraphy and Georgraphy skills
    added. Expie nominations channel added.
  • April: Twitter compatibility added.
  • July: Automated Auction Queue feature added.
  • August: PKOK Pkilling system removed in favor of PKE and Duel.
  • October: Submoods added for Moods System- Talk, walk, social.
  • December: Industrial Philippines installed.

##2011

  • July: Custom Chant types added.
  • December: PR Mansion installed.

##2013

  • February: Bone Pit installed. BIO command added. Added additional Era
    Abilities, Innate Climbing, Innate Reload and
    Herbal Attunement. Added additional Chant types.

##2014

  • June: Expanded MAKE AMULET options.

##2017

  • July: Ys Installed, New/Updated Spells: SHIMMERING PORTAL, EMPATHY,
    EVIL THOUGHTS, LIGHTNING BOLT, BLOOD BOIL, GUARDIAN ANGEL,
    VENGEANCE
  • August: XP calculations re-worked, New Fight Skills: RIPOSTE, HEROIC
    RESCUE, RALLY, FEINT, CHARGE and BASTION. Updated Fight Skills:
    BASH, ELBOW, TOPPLE, SUCKERPUNCH and BLINDSIDE.

##2018

  • January: HEROIC GEAR added.
  • July: Updated BALANCE and TWO HANDED weapons. MITIGATION CAP introduced.
    CURE CRITICAL changed. Weapon WEIGHT functionality replaced with SPEED FACTOR.
    WEIGHT now only decides how heavy an item is, not how fast it attacks or its MAX DAMAGE.
    Weapon damage types are no longer necessarily bound to weapon proficiency.
    Example: A BLADED weapon can now use DEXTERITY as its weapon proficiency stat.
  • August: Added TRIAGE skill. SNEAK, HIDE, MAKE STAFF, and INNATE DEFENSE updated.
    Added QUERY FULL command.
    WEIGHT can now be in 100ths of Kg rather than 1Kg increments.
    Example: Bandages are now 0.02kg. Bandage rolls are 0.75kg.
  • September: Added the following ROGUE SKILLS:
    ASSAIL, DEADLY PRECISION, EVASION, FLASHING BLADES,
    MARK TARGET, PRECISION STRIKE, and VANISH.
  • October: Added GROUP XP routes to HERODOTUS.
  • December: Added COMMUNITY XP routes to HERODOTUS.

2019

  • January: Industrial Abilene expansion installed.
  • February: DEATH penalty changed for characters under level 50.
    FACTIONS and XP TRANSFER command added.
    Medieval Japan expansion installed.
    Ancient Svartalfheim expansion installed.
    Ancient Seven Heavens installed.
  • March: Protection from fire no longer needs to be cast twice.
  • April: ESPD removed flooding DT and added a new mob.
    MEDITATE stat requirement reduced.
  • May: New QUEUE command added.
    RESURRECTION can now be cast on a corpse if the corpse's player holds a death shroud.
    SOULBOUND items added. Death shroud is one of these.
    Player-Unique items added. Only carry one at a time.
    ANATOMY, BACKSTAB, and VIVIFICATION updated.
    You can now shoot underwater.
    Spell failure chance updated.
  • June: New ways to address objects by keywords.
    FIST FIGHTING, FIRST AID, FIELD SURGERY, and NIGHTVISION updated.
    SKILL TIMERS and GROUP CHANT added.
    ENQUEUE, PAUSE, and JOURNAL commands added.
    Ancient Arabian Dreams (Irem) installed.
  • July: "Perma Booth" installed in the OOC cellar.
    REMORTING system added. REGENERATION system revised.
    PETITION and VISITED commands added.
    Wu Chen's area updated. Ancient India expansion, Naraka, installed.
    Stats can go negative. All skills have a min requirement in every stat of at least 1.
  • August: CROSSPLAY changes.
    Characters on accounts are friends. Can use housing, shops, take items, etc..
    ACCOUNT BANK feature added.
    SHIELD slot updated.