Level Range: [ 50 ] - Opens at 8pm
A fly and a sustained for each person and a see invis potion. If you want to get the stuff from the treasure room, you should probably bring two see invis potions so that you can get past the ghost door twice.
From the Inn in Carthage move east, south, south, west, west and “ask priest moloch”, “ask priest yes” to receive the pendant key.
From here move east, east, north, north, north, west, west, south, west, north, west, to get to the statue of Moloch. Then UNLOCK STATUE to use the pendant on the statue and enter Moloch’s Temple.
From this room shoot/throw cultists while moving west, north.
The Priest is one room north of the current room. He is not aggro.
Corpse:
the key needed for later in the temple
3 recalls
1 hellebore
3 sea-weed
rune-engraved cedar quarterstaff
Now move back south, south to the center of the cultist area. Make sure everyone is flying and move west, down. Make sure the tank moves first because there may be jaguars in that room. Blood crusted rings in corpses can be traded to the widow in carthage for a Punic-styled gold ring. From starting room move n;n;e while shooting/throwing ( or just walking into ) jaguars. Quaff see invis potion, push visage. Then move back to the original room by going east, north, south.
You can now move east into the next area. Shoot/throw ghosts while moving south, east. There is a hidden room north of here that must be unlocked with a lever later on in the temple. After pulling the lever it will open and you can get back to the top of the temple with a hidden room up from the evil guardian, this door will be locked and you must be able to pick locks to open it as there is no corresponding key. It contains a powerful Punic pilum and the glass-encrusted necklace and another ghost. Shoot/throw ghosts while moving west, north, north, east. There should be only 2 ghosts per room, with no ghosts in the last room above the eel. They also usually don’t wander.
Use sustains and go down into the room with the aggro eel. This will force you down another room after killing him.
The lever for the prize room near the ghosts is east, north, east, north. There will be cultists ( priests ) along the way that are very easy to kill; no need to throw/shoot.
The skeleton is s;e from the lever. You need to push rubble to open the room. Leave someone on the outside so that you can get back out. (whois!)
He guards the room one east of Moloch’s statue. Killing him allows you to get back up to the top floor for the treasure room. He is aggro and tries to headbutt. He also has a special when you flee that deals damage to you.
Corpse:
shards of a black metal blade (used to get a bronze neck guard)
You can bow at statue for -1000 align. s;e from statue, get eyes (this room is a recall room). Use key from priest in the beginning to unlock this room. Go back and put eyes statue and slap statue and she will come to life, you can just walk past it to the exit though. Once dark revenants are clear you can kill astarte, toughie big boss thing.
Corpse:
Ignorance
NOTE: Door to dark revenants is opened once you place the eyes into Astarte's statue.
After moving south from astarte’s statue, throw/shoot evil while moving west, west, north, west.
From this room move east, south. One more south will put you in the room with the shade.
Move north, north, west from shade and drink river. You can also recall from the storage room that has the eyes.