elp evasion
------------------------- EVASION -------------------------
Syntax: evasion
Syntax: fade
Evasion puts a short duration buff on you for a cost of 10 mv that does a
few things:
If you are raging, you stop raging. In this case, you will receive
a 2-round skill lag instead of 1. Otherwise the skill has a 1-round
skill lag.
Sets you to max wary.
You will mitigate (rather avoid) incoming damage much in the same
way that innate defense does. It only works while evasion is active
It will actually mitigate even more damage than innate defense.
While under the evasion effect, your damcap is reduced to 20.
the 'retreat' skill becomes highly effective (only a 3% chance of
failure)
Evasion will disengage Deadly Precision
You cannot CHANT or call shots while evading
Evasion goes away if you use the AGG command (or are otherwise changed
from wary 3) or if you run out of movement. You can also remove it with
REMOVEAFFECT command.
Evasion also gives access to the FADE command. If you are fighting
soemthing that turns toward you, you can fade out of the combat. You
continue to attack but, more than likely, things attacking you will
turn away from you and start attacking other things attacking them.
For the first two rounds after a fade, mobs will treat you as though
you were 0 aggressive/wary for purposes of deciding whether or not
to turn back on you. You can use fade once every four rounds at
a cost of 10 movement.
Mobs given some additional intelligence may still turn to attack
you during while under a fade, but the chances are far more likely
they'll focus their attention on something else.