Run at your own risk, these guides were made a few years ago and weren't necessarily written for others to read. They should be useable notes though.
<========|=<0
-_--_--_--_-T A R T A R U S-_--_--_--_-
o>=|========>
-created by Snookie, with help from Rude and Voltz
Items needed before entrance: whois quest from flamboyant ring quest/hiram for person
leading
-sextant: boatmaker in ithaca
-wooden lyre: bard in ithaca
-line of charcoal: druggist in ithaca
Alcyonian Lake
[Exits: n]
EELS- poison attack, using prot poison helps a ton, can't hit dancing weapons
(poison proof)
-rushable, not very hard
sustained breaths
DOWN
You dive under the water!
Under the Alcyonian Lake
[Exits: u d]
throw eel x1
DOWN
You move through the water!
At the Bottom of the Lake
[Exits: e u]
throw eel
EAST
You move through the water!
Inside a Sunken Tunnel
[Exits: e w]
throw eel
EAST
You move through the water!
Inside a Sunken Tunnel
[Exits: w d]
throw eel
DOWN
You move through the water!
In an Underwater Cave
[Exits: e u]
throw eel
EAST
You move through the water!
Inside a Sunken Tunnel
[Exits: w d]
throw eel
DOWN
You move through the water!
Inside a Sunken Tunnel
[Exits: n e u]
throw eel
EAST
You move through the water!
Near the End of the Syphon
[Exits: w u]
throw eel
UP
You move through the water!
Inside a Sunken Tunnel
[Exits: n e u]
NORTH
You move through the water!
Near the End of the Syphon
[Exits: w u]
UP
The Lair of the Guardian
[Exits: e d]
A flaming brazier rests upon a simple pedestal.
Two gold columns mark here the entrance to the Underworld.
A tall enigmatic guardian peers at you from the recesses of a dark hood.
An enigmatic guardian blocks access to the eastern parts of the cave!
need flamboyany/hiram whois to pass this point
EAST
With a nod of the head, the enigmatic guardian lets Rude and his party pass.
A Dark Cave Under the Lake
The shadows conceal the room's contents.
[Exits: e w]
EAST
Near the Top of a Natural Chimney
[Exits: w d]
Rude is standing here.
A giant man seeks some rest here, carrying his own chains.
Fly to avoid 100hp loss from fall
DOWN
Falling Into a Bottomless Abyss
[Exits: none]
A Cave Deep Inside the Realm of Hades
[Exits: n]
You hit the ground hard but your flight spell helps compensate for the fall.
DRINK
You drink blood from a pool of Titan's blood.
You are filled with a raw and powerful force!
NORTH
A Crossroads within Sulphurous Caves
[Exits: n s w]
A large boulder has rolled here, probably thrown by some Titan.
---SPAM---
if boulder isn't there, the titans will throw it in from the DT to the west, just wait
You pick up a large boulder.
You throw the boulder with force against the wall!
The wall crumbles into a pile of rubble as it is struck by the boulder.
A passage opens in the eastern wall!
Sulphurous mists emerge from the hole in the wall.
EAST
Somewhere in Sulphurous Caves
[Exits: n e s w]
EAST
Somewhere in Sulphurous Caves
[Exits: n e s w]
NORTH
Somewhere in Sulphurous Caves
[Exits: n e s w]
SOUTH
The Fields of Punishment
[Exits: n e s w]
WEST
The Fields of Punishment
[Exits: e]
Tantalus stands here, waist deep in water he cannot drink.
Tantalus says, 'Please free me from my bonds, and I will help you escape this
dreadful place.'
TANK: open fetters
You open the fetters of black iron.
Tantalus rubs his wrists, then leans down to take a long, satisfying drink.
Tantalus gives you his black iron fetters.
EAST
The Fields of Punishment
[Exits: n e s w]
NORTH
The Fields of Punishment
[Exits: n s]
NORTH
Somewhere in Sulphurous Caves
[Exits: n e s w]
EAST
Somewhere in Sulphurous Caves
[Exits: n e s w]
NORTH
Somewhere in Sulphurous Caves
[Exits: n e s w]
EAST
Somewhere in Sulphurous Caves
[Exits: n s w]
CYCLOPS: 3x total
-2 claw attacks
-hits somewhat hard on doppel, indoor, have special that throws people from room
-familiars eff them up
SMELL opens exit to east
You inhale deeply, taking in the smells around you.
A horrid smell of burning human flesh comes from a hidden tunnel to the east.
throw 2.cyclops, rush when clear
EAST
A Labyrinthine Prison
[Exits: e w]
A one-eyed monster shambles through the caverns.
throw 2.cyclops, rush when clear
EAST
A Labyrinthine Prison
[Exits: n s w]
throw 2.cyclops, rush when clear
NORTH
A Labyrinthine Prison
[Exits: s]
A delicate long golden flute has been forgotten here.
SOUTH
A Labyrinthine Prison
[Exits: n s w]
throw 2.cyclops, rush when clear
SOUTH
A Labyrinthine Prison
[Exits: n e]
EAST
CAMPE: AGG
-impervious to doppel, use archer/spectral, can flee
-casts fear if you dont agg
Before the Wheel of Fire
[Exits: w]
Campe sees the black fetters and flies into a rage!
Campe is DEAD!!
You receive your share of 250425 experience.
GET ROD CORPSE
OPEN ROD
GET ALL ROD
You get a gigantic iron key from a charred metal rod.
JUNK ROD
WEST
A Labyrinthine Prison
[Exits: n e]
NORTH
A Labyrinthine Prison
[Exits: n s w]
NORTH
A Labyrinthine Prison
[Exits: s]
A delicate long golden flute has been forgotten here.
You pick up a golden flute.
SOUTH
A Labyrinthine Prison
[Exits: n s w]
WEST
A Labyrinthine Prison
[Exits: e w]
MOVE WEST, CHECKING EXITS TO AVOID THE DT
WEST
Somewhere in Sulphurous Caves
[Exits: n s w]
WEST
Somewhere in Sulphurous Caves
[Exits: n e s w]
WEST
Somewhere in Sulphurous Caves
[Exits: n e s w]
WEST
Somewhere in Sulphurous Caves
[Exits: n e s w]
WEST
A Crossroads within Sulphurous Caves
[Exits: n e s w]
A large boulder has rolled here, probably thrown by some Titan.
Obvious exits:
North- Too dark to tell
East - Too dark to tell
South- Too dark to tell
West - ** SWARMED BY TITANS! **
NORTH
The Entrance to Tartarus
[Exits: s w]
Shoot KW's: man, woman, wretch
INFRAVISIONABLE don't assist in the dark
slice/bludgeon attacks, no more than 2 per room
shoot until clear
WEST
The Asphodel Fields
[Exits: n e s]
From this room, mobs cannot rush from north direction
shoot south until clear
SOUTH
The Asphodel Fields
[Exits: n s w]
to south are mobs with kw child infra, not agg, dont assist
destroy mana, worth it on chars with entrance or non mana users
doppels prevent mana loss if theyre getting hit. not agg in light
either
shoot until clear
WEST
The Asphodel Fields
[Exits: n e s]
shoot until clear
SOUTH
The Foot of a Steep Hill (no agg mobs)
[Exits: n]
NORTH
The Asphodel Fields
[Exits: n e s]
shoot until clear
NORTH
The Asphodel Fields
[Exits: e s w]
WEST
Near a Hill, In the Middle of the Fields
[Exits: e]
ASK WOMAN PERSEPHONE (palace??)
You give a faint line of charcoal to one of the Danaids
You give a gold-plated sextant to
You give a wooden lyre to
... gives you a black iron key.
EAST
The Asphodel Fields
[Exits: e s w]
EAST
At the Chair of Oblivion
[Exits: n e s w]
This room is safe, mob to north isn't agg
shoot roamer x1 INFRAVISIONABLE east until clear slice/bludgeon attacks
EAST
The Asphodel Fields
[Exits: n e w]
shoot roamer x2 until clear
WEST
At the Chair of Oblivion
[Exits: n e s w]
SOUTH
Towards the Elysian Fields
[Exits: n]
This is recall room
spam play flute for first part of whois
Rude tells the group, 'If an alt doesn't play someone else can summon her then
give the flute to you to give to her.'
GIVE FLUTE YOUNG
NORTH
At the Chair of Oblivion
[Exits: n e s w]
2N from here is Megaera.
MEGAERA: AGGRESIVE, impervious to doppel -blast/slash/slice- can flee
-entrances, weakens, flames (store non repairables), will flame doppel if in room
NORTH
The Asphodel Fields
[Exits: n s]
NORTH
Before the Walls of Erebus
[Exits: s]
One of the Erinyes, silent Megaera, waits here for you.
Megaera says, 'Mortals are not welcomed in the city of Hades!'
smash Megaera
Megaera is DEAD!!
Unlock North
open North
gate stays open for about 20 minutes, once you move north, can't go back
NORTH
Inside Erebus, City of the Underworld
[Exits: n]
Saving...
-dont go west of owls, tisiphone agg, thanatos agg, demon(eury) agg
-thanatos is 2n,allE
-eurynomus(demon) is 3n
-tisiphone is 2nw2n??
-owls 2n2w??
MIGHTY HECATONCHEIRES-3 count total, 5x claw attacklines
-can't see invis, doppelable
shoot mighty
NORTH
A Silent Street in Erebus
[Exits: n e s w]
shoot until clear
NORTH
A Silent Street in Erebus
[Exits: n e s w]
shoot mighty until clear
EAST
A Silent Street in Erebus
[Exits: e s w]
shoot mighty until clear
EAST
A Silent Street in Erebus
[Exits: e w]
shoot mighty until clear
WEST
A Silent Street in Erebus
[Exits: e s w]
shoot mighty until clear
WEST
A Silent Street in Erebus
[Exits: n e s w]
EURYNOMUS- 2300hp, kw: demon, AGG! 1, sometimes 2 bite attacks, doppelable
NEED TO KILL BEFORE THANATOS!
NORTHSOUTHSPAMUNTILHESPAWNS
House of the Hecatoncheires
[Exits: s]
A beautiful lyre has been forgotten here.
You interupt a tall demon who is feeding from the corpses of the dead.
Eurynomus burps you - ahh you needed that!
Eurynomus is DEAD!!
You receive your share of 147000 experience.
SOUTH
A Silent Street in Erebus
[Exits: n e s w]
EAST
A Silent Street in Erebus
[Exits: e s w]
EAST
A Silent Street in Erebus
[Exits: e w]
EAST
A Silent Street in Erebus
[Exits: n w]
THANATOS- blast, dissolve, poison, shock attacklines
-HARD! doppel/archer/spectrals, must flee solo, even duo
-doppelable, will need to flee solo, if you solo, need to go LD in prison
You open the gate to the palace of Death.
As you open the gate, the words of the old man pop into your mind again.
"At all cost, you should not enter the palace of Thanatos".
EAST
smash Thanatos
The Palace of Death
[Exits: w]
The skull-faced visage of death arrests your gaze.
A snow white owl has arrived from the west.
Thanatos is DEAD!!
You receive your share of 1182000 experience.
Rude disappears suddenly, like he never existed.
You hear a muffled yell and barely make out, 'Ok so now go west 3-5 times,
take the north to the demon room with the orb!'
...
...
...
House of the Hecatoncheires
[Exits: s]
(Glowing) A strange glass globe floats here, containing a pale mist.
GET GLOBE
You pick up the essence of Death.
SOUTH
A Silent Street in Erebus
[Exits: n e s w]
EAST
A Silent Street in Erebus
[Exits: e s w]
SOUTH
An Empty Plaza
[Exits: n]
A marble altar dedicated to Zeus stands in the middle of the silent street.
PUT GLOBE ALTAR
You put the essence of Death on a marble altar.
I will now free your companions.
NORTH
A Silent Street in Erebus
[Exits: e s w]
WEST
A Silent Street in Erebus
[Exits: n e s w]
WEST
A Silent Street in Erebus
[Exits: n e s w]
WEST
By the Column of the Aloads
[Exits: e w]
Rude tells the group, 'Snakes next.'
SNAKES- bite/poison/poison attacks, resist slash/maybe pierce, suscept chop/bludgeon
-no bash, stun special
shoot snake until clear
WEST
A Path Through Torments
[Exits: e s]
shoot snake until clear
SOUTH
A Path Through Torments
[Exits: n s]
shoot snake until clear
SOUTH
A Path Through Torments
[Exits: n d]
shoot snake until clear
DOWN
A Dark Tunnel
[Exits: w u]
this room is a trap room for charmys, can't go west or up with them
ALECTO- maybe imperv 2 doppel? use archer/spectral
-slice/blast attack
WEST
Chamber of the Erinyes
[Exits: e]
Winged Alecto stands guard to this place.
Alecto is DEAD!!
You receive your share of 214425 experience.
You get the snake key from the corpse of Alecto.
UNLOCK SOUTH
Click
You unlock a great iron door marked with a snake sigil.
OPEN SOUTH
MASS of SERPENTS- 8x bite attacklines (doppel)
shoot mass
A hissing mass of serpents is DEAD!!
You receive your share of 64500 experience.
Get tail corpse, go south, get gold 2x
s;get gold;get gold;n
The Serpent Vault
[Exits: n]
You pick up a stylized gold serpent.
You pick up a stylized gold serpent.
Chamber of the Erinyes
[Exits: e s]
fol self
SOUTH
The Serpent Vault
[Exits: n]
WITH DELIMITERS!!!
get all scale;put severed scale
You get the Serpent's tail from the right pan of the scale.
The black scale begins to overbalance, shifting to the left....
The door slides shut behind you.
The right pan of the scale now appears to be empty.
You put the severed tail of a serpent in the right pan of the scale.
You receive 153022 experience.
153022 experience points applied to the Ancient Era.
The black scale ponderously moves back to a centered position.
The door slides open behind you.
NORTH
Chamber of the Erinyes
[Exits: e s]
EAST
A Dark Tunnel
[Exits: w u]
UP
A Path Through Torments
[Exits: n d]
NORTH
A Path Through Torments
[Exits: n s]
NORTH
A Path Through Torments
[Exits: e s]
EAST
By the Column of the Aloads
[Exits: e w]
EAST
A Silent Street in Erebus
[Exits: n e s w]
NORTH
A Silent Street in Erebus
[Exits: n s]
you can get out and skip Tisi by 'north/sit throne/stand/north'
NORTH
Between the Adamantine Pillars
[Exits: s]
The massive iron throne of the Erinyes rests between adamantine pillars.
Tisiphone is sitting here on a massive iron throne.
TISI- pound/crush attacks, can use doppel
-casts quake
kill tisiphone with serpent's tail equipped
Tisiphone is DEAD!!
You receive your share of 479925 experience.
SOUTH
A Silent Street in Erebus
[Exits: n s]
drop tail
SOUTH
A Silent Street in Erebus
[Exits: n e s w]
SOUTH
A Silent Street in Erebus
[Exits: n u]
UP
On the Top of a Small Hill
[Exits: e d]
EAST
Before the Palace of Hades
[Exits: w]
UNLOCK EAST
Click
You unlock the great basalt gate.
A black iron key breaks as you turn it in the lock.
OPEN EAST
EAST
Inside the Palace of Hades
[Exits: e w]
EAST
Inside the Palace of Hades
[Exits: n e w]
EAST
The Antechamber
[Exits: n w]
NORTH
The Throne Room of Hades
[Exits: s]
Persephone has the following items for sale:
All prices are in pale coins.
[Price] Item [Price] Item
[ 15] A crown of dancing snakes [ 3] A jar of Olympus nectar
[ 10] A pair of winged sandals [ 5] A huge adamantine key
[ 3] A golden torc encrusted with amethysts
[ 10] A magnificent golden fleece
[ 3] A twisted rod, shaped from a ram's horn
RUN TO ROOM WEST OF THANATOS
NORTH
A Silent Street in Erebus
[Exits: s]
You open the gate to the palace of Sleep.
EAST
The Palace of Sleep
[Exits: w]
An indistinct form seems to blur your vision.
Hypnos touches you as you enter his palace.
You instantly fall in a very, very deep slumber.
Inside a Familiar Dream
[Exits: e]
(Charmed) A snow white owl stands here majestically.
EAST
The Lands of the Oneiroi
[Exits: none]
The God of Sleep stands here, arms akimbo.
Hypnos, the God of Sleep says to you, 'You dared to enter my palace in Erebus, and
now you are imprisoned here, in your own dream.'
ASK HYPNOS READY
freeze/smite attack
Hypnos, the God of Sleep says to you, 'I see that the way that led you here is full
of conflict, treachery, and passion, which haunt your dreams.'
12:53 pm H:503/503M:217/498V:439 G:424Ag:-1XP:4160369Al:1000 Standing
You ask Hypnos, the God of Sleep, 'I am ready to die for them?'
smash mobs
WEST
A Silent Street in Erebus
[Exits: e s]
EAST
The Palace of Sleep
[Exits: w]
WEST
A Silent Street in Erebus
[Exits: e s]
EAST
The Palace of Sleep
[Exits: w]
smash hypnos
HYPNOS- doppelable (hits them hard), freeze x2, shock x1
Hypnos is DEAD!!
You receive your share of 282000 experience.
'The ring is a sloth tool, useable from inventory, 7 charges,'
WEST
A Silent Street in Erebus
[Exits: e s]
SOUTH
A Silent Street in Erebus
[Exits: n w]
WEST
A Silent Street in Erebus
[Exits: e w]
WEST
A Silent Street in Erebus
[Exits: e s w]
WEST
A Silent Street in Erebus
[Exits: n e s w]
WEST
A Silent Street in Erebus
[Exits: n e s w]
NORTH
A Silent Street in Erebus
[Exits: n s]
NORTH
Between the Adamantine Pillars
[Exits: s]
SIT THRONE
You sit down on a massive iron throne.
As you sit on the Erinyes' throne, a loud click can be heard from behind.
An iron door opens in the wall, over a ledge towering a fiery river.
NORTH
Amidst a Roaring Torrent
[Exits: none]
You are washed downstream!
Burning in the Pyriphlegethon
[Exits: none].
You are washed downstream!
Burning in the Pyriphlegethon
[Exits: none]
You are washed downstream!
The Source of the River Styx
[Exits: e s]
Saving...
2E to kerberos spot
EAST
The Bank of the Styx
[Exits: e w]
EAST
Before the Great Marsh
[Exits: w]
KERBEROS:
-pound/claw/bite attacks, antidoppel, stun special
-kerberos fang- give to weaver for kerb collar
PLAY LYRE to summon
You play random doodlings on a skillfully-tuned lyre.
The sweet music from Orpheus' lyre echoes in the marsh.
Kerberos is DEAD!!
You receive your share of 254925 experience.
WEST
The Bank of the Styx
[Exits: e w]
WEST
The Source of the River Styx
[Exits: e s]
SOUTH
A Steep Path
[Exits: n e]
EAST
A View of the Great Elm
[Exits: s w]
SOUTH
A Steep Path
[Exits: n u]
ask poet i am resting at the elysian fields now, waiting for him
You ask Orpheus, 'I am resting at the elysian fields now, waiting for him?'
You tell Orpheus of your meeting with Eurydice.
Orpheus says to you, 'I can now live the rest of my life, waiting for the
day we will meet again.'
You receive 153022 experience.
153022 experience points applied to the Ancient Era.
You receive xp!
FOL SELF
UP
A Grove of Black Poplars
[Exits: e s w d]
south- ancient
east-indus
west-medieval
OUUUUUUUUUUUUUUt!!!
gt what mobs -must- you kill?
You tell the group, 'What mobs -must- you kill?'
You tell the group, 'To get through the run?'
You tell the group, 'Of course the agg throwy mobs.'
Rude tells the group, 'Campe.'
Rude tells the group, 'And cyclops.'
Rude tells the group, 'The agg mobs and megaera (I think she can't be rushed
past anymore?).'
Rude tells the group, 'We could rush past tisiphone and leave right now.'