Want to grow herbs in your garden? (Let's be honest, no one's going to be
spending time and money putting Nell out of the carrot business.) Here comes
Farming. Farming lets you estabish gardens in the outdoor rooms of
your house and grow things from seeds. These seeds are items that you purchase
in-game (or venmo Lamia, yolo).
This is a new tradeskill system which uses a "use-based advancement
scheme". Everyone will have these skills without spending a practice; you
simply need to start attempting them.
Tradeskills will eventually involve all manners of recipes and stuff but
we're still a ways away on that.
The 'recipes' for farming are all internal. You do a command, it makes a
'recipe' which it then can use to determine your success or failure at a
particular task and whether or not you advance based on that attempt.
You can see your tradeskill levels with the 'tradeskills' command.
ONLY farming is implemented at this point.
Limits on Farming
- The farming "skill" is known by everyone without spending a practice
- It will increase by use alone
- Everyone starts out with 0
- "skill" is in quotes because it is not a skill but a tradeskill
- Farming skill maximum is 200 (for now)
- A character may have up to 8 gardens
- A maximum of 4 gardens can be in one (outdoor, character-owned) room
- Initially, a PC can have only one (1) garden
- Tradeskill advancement allows additional gardens
- The second can be acquired at Skill Level [20]
- The third can be acquired at Skill Level [50]
- The fourth can be acquired at Skill Level [80]
- The fifth can be acquired at Skill Level [110]
- Farming times are measured entirely in real-life hours
Some Notes on Tradeskill Skill Gain
- The various commands can increase your skill with farming.
- 'Till' & 'Water' are the easiest, but can only get you so far
- The full Farming [200] level is only achievable after multiple harvests
- The closer to Farming [200] you are, the harder it is to advance
- After Farming Level [100] it is likely only harvesting will increase your Farming Level.
- This is as-intended; it's not meant to be achieved in a day/week/month
- This is an entirely new system!
- Early adopters, share your input, please!
- This includes issues & the experience advancement timeframe
- We will adjust the balance over time as required
Farming Commands