Build Basics
Difficulty: Normal
Hometown: Medieval Germany
Stat Order: Dexterity, Constitution, Strength, Perception, Mind, Spirit
You choose Medieval Germany because that is the only hometown to get the Bastion skill.
You choose Dexterity before Constitution because the majority of +HP and +Mitigation equipment also gives +Constitution.
Target Stats
- 65+ strength
- You need 65 in all fighting stats (str/dex/con) to use innate defense
- 27 mind
- You can get away with 25 mind but getting idiocied will make you lose important skills
- 27 mind will protect you from being idiocied, as you lose 10% of your mind, which will keep you above 25
- 100 Dexterity
- You ideally want 100 dexterity, but only 90 is required for battle training benefits
- Having 100 will give you lower AC and higher tumble/dodge/parry chance
- Having 100 will also give you more attacks with dex weapons
- 100 Constitution
- You ideally want 100 constitution, but only 90 is required for battle training benefits
- Having 100 will give you more HP and a higher mitigation cap
- Having 100 will also give you more attacks with con weapons
- 30 Perception
- 30 Perception is a minimum requirement for a few skills shared by many builds
- 30 Spirit
- 30 Spirit is a minimum requirement for a few skills shared by many builds
Build Goals
- Having max (30) mitigation
- Having high dexterity and the benefits that come from it
- High AC
- High Dodge/Tumble/Parry changes
- Using innate defense to avoid even more damage
- Using Iosa to heal approx. 12 damage per round
Build Description
This build works really well because low AC, high mitigation, and innate defense combined result in you taking very little damage. Wielding the Iosa gives you a cure light almost every round healing you for about 12 damage. This combo lets you take a very small amount of damage. Equipping gear for parry chance does not give as much of a benefit because not every mob attack can be parried.