###I Wanna be a Magic User…
###Topics
###❗ WARNING ❗
The magic system on LegendMUD is highly complex and unique compared to other muds.
While mages can be powerful characters and a lot of fun to play, this also means they have
one of the steepest learning curves of any character type.
It really isn't recommended as a first character, but if you are determined, brave, and don't
mind dying a lot at first, and have the patience to learn the way the magic system works while
trying to figure out everything else about the mud, then read on...
####How does Magic Work?
Mages on LegendMUD are divided into two classes. Create (Kere) and Cause (Vina). They each
have their own unique spells and a few that they share. Be sure you know which you want to be
before you start developing your character because they are mutually exclusive. You can be one
or the other, not both. You can also choose to be a full magic user (what's called a 3rd circle(3C)
mage), or a partial magic user (often referred to as a 2nd circle (2C) mage).
Spells in Legend, revolve around learn words. As you level you can learn words, similar to the way you
learn skills. Depending on which words you learn, you will have access to different spells. Some words
cannot be learned before you reach a certain level, and all words have a stat requirement before you
can learn them.
Becoming a magic user begins with learning the skill CHANT, this is the same for any type of magic user.
Once you have learned the CHANT skill, you can start to learn your magic words. Spells are made
up of magic words combined in a particular order, which are then CHANTed. Like all skills, your stats,
level and hometown will affect whether or not you can learn CHANT skill.
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###How do I Learn Words?
Learning words is very similar to learning skills. Once you have learned the CHANT skill, if you
type ALLWORDS you will get a list of words you are currently able to learn. Words you have already
learned will be marked with a +. Similar to skills, words have a stat and level requirement to learn them.
KERE and VINA are mutually exclusive, once you learn one, you can no longer learn the other. All other
words, assuming you have the stats and appropriate level, you are able to learn. The WORDS command will
allow you to see what words you have learned. If you fall below the minimum stat requirements it will mark
them with a -.
You may notice that words are divided up into three circles. First, Second and Third circles. Different hometowns
are able to learn different circles of words. For example, to learn 3rd circle words you must come from Ancient
Arabia. 💡 _First and third circle words will cost you one practice. Second circle words cost 2 practices each._
Example Allwords list at level 6 (Create Mage):

In this example, the charater knows the words Kere and Vid but has not learned Guh or Ksi,
and they do not currently qualify for any 2nd or 3rd circle words.
Example Words list at Level 6 (Create Mage):

Words list will only show you the words you have learned and are capable of using.
Again, similar to skills, you learn magic words from the appropriate mobs in the game. When you ASK <mobname> TEACH
they will respond with a clue about what word they teach. Some word teachers will require something from
you before they will teach you. Some of the higher level words require a quest be completed before they will
teach you the word. Once you meet their requirements ASK <mobname> <word> to learn the word.
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####How do I Learn Spells?
Spells in Legend are executed by chanting up to three words in the correct combination. Each spell costs mana
to cast, and if you run out of mana, you can no longer cast until you regenerate some more mana. (You can use
the MEDITATE skill to regenerate mana faster.) To cast a
spell, you must use the format CHANT <spellwords> ex <target>. Some spells do not require a target,
and similar to fight skills, when in combat and the target is your combatant, you can omit the target.
The command ALLSPELLS will show you all the spells the words you have learned combine into.
Example Allspells at level 6:

Because this character only knows two words, they are limited in the spells they can learn.
Your SPELLBOOK will display the spells you know. In order to have a spell show up in your spellbook,
you must have tried to chant the correct combination of words at least once. The spell does not have to
be successfully cast, spells will occasionally fail, especially at lower levels, but even a casted but failed spell
will show up in your SPELLBOOK.
Example Spellbook at leve 6:

Spells have their own leveling system. The more you cast a spell, the better you will become at it. As you
become better at casting a spell it will fail less often. There are ways to increase the success rate of your
spells through the use of the "concentration" stat. This can be very helpful at lower levels. There is a
potion, brewable by druids, that helps with your mind stat and grants concentration. So, talk to other
players about how to access some.
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####More Information
This is just a basic starting guide. There is a lot more to learn about mages.
Here are some recommended in-game help files to read:
🔹 Help magic
🔹 Help words
🔹 Help <spellname>
🔹 Help Concentration
🔹 Help Arcane Mastery
🔹 Help Meditate
Finally, LegengHUB has listed all the spell words, and their teachers and has pages for Kere spell word combinations and Vina spell word combinations.
If you are still interested in being a mage, check out the suggested builds for Arcane Master Cause Mage and Constitution Create Battle Mage