Entrance

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Summary

Syntax: entrance
Syntax: entrance <victim>
Syntax: entrance <victim> <instrument>

Entrancing will cause the victim to start dancing madly. They will remain
entranced until the next tick, and during that time may not perform many
commands, though they may be broken out of the trance by waking, being
headbutted, bashed, para-backstabbed, being put to sleep, forced to rest,
or killed.

Dancing people may flee and defend themselves, but not use any active skills
while in combat.

If you're currently in combat and you ENTRANCE with no argument, it will act
on your current opponent.

If you have multiple playable instruments, you can specify which one you wish
to entrance with. If you don't, the first one found will be used.

Stat Requirements

  • Level: 5
  • Min: 50
  • Per: 30
  • Spi: 50

Skill Requirements

_The following are required to learn this skill based on the above qualifications_:

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